Place your FBX, XML, and HKT files into the "Content" folder.Create two folders here: "Content" and "Output".The full path probably looks similar to this:Ĭ:\Program Files (x86)\Steam\SteamApps\common\SpaceEngineersModSDK\Tools The default location is in the SpaceEngineersModSDK folder. Navigate to the directory containing the MwmBuilder folder.Here are more specific instructions, if that helps anyone: I hadn't used a command prompt in a while. I got the MwmBuilder to work using Harag's instructions here: Steam Workshop mods category: requiredtags=Mod ModSDK will be improved during time and more features will be added Note: textures are not included because they are already in the game original models, sounds and music from Space Engineers game.Modders can view models, textures, dummies, dummies axis, physical shapes, axis, bounding box and material setup. ![]()
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